I am changing a 2D render map which is unrelated in the string table, for example: "render = {{image, 50,60,2}}"> Where is the image (I am using the Love 2D Lead Framework) 50 x Axis 60 is Y axis 2 image ID (it In the actual table.) But 100 of them are all unorganized and stuff, and I need to incorporate them into a structured map. Here's a bit strange: when I put it in an organized string .. this .. the key is a 90 * angle rotates the table on anticlockwise. is saying that I want the result of {{7,6,5}, {6,5,4},} I'll get: {{5,4}, {6,5}, {7,6},} obviously There is no error because it works technically, just rotates in the wrong way. Here is the relevant code: Function OrganizeRenderIntoMap () MapString = "" Map2 = {MaxSoFarX = 0 MaxSoFarY = 0 to add to _, v if v [2] & Gt; MaxSoFerX then MaxSOFERX = V [2] otherwise V [3] & gt; MaxSoFarY then has the end end for MaxSoFarY = V [3] currx = 0, MaxSoFarX, 32 Map2 [currx] = {}...