c# - How to make a map editor in XNA -
I have created an area that is generated from the height map file, where each pixel (black to white) Area
Now, my question is how can such a map editor make any? I can think of two common methods:
1) Map editor highlights the map file and reproduces the terrain based on that file.
2) Map editor directly changes the corner in the map, and later on the savings process, it produces an altitude map based on those heights.
Do you have any good tutorials or resources, how can anybody work? I do not know where it is starting from.
Here's a great video in it what it can do and you can get the source code Are there.
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